Orbitra: Bullet Symphony
Orbitra: Bullet Symphony
Prototype Build
What's New to Prototype:
- Added a basic lobby system
- Updated visuals and sprite polish
- Added audio (sound effects & minimal music)
- Minor gameplay polish and improvements
- Still only 1 boss, focus is on refining core loop
Trapped in the orbit of your own destruction, every boss becomes a dance of gravity and death.
Orbitra: Bullet Symphony is a 2D boss-rush bullet hell where you’re locked in constant motion around colossal entities — each fight a deadly performance of patterns, precision, and chaos.
This pre-alpha build expands on the original prototype with additional polish, refined orbital movement, and updated visuals, while keeping the raw bullet hell intensity.
Survive the rhythm. Master the orbit.
Art Assets
- ShadowMyst Chronicles: Pillars of Enchantment by Blood_Seller — used with permission for commercial use.
- 2D Pixel Art Training Dummy by Elthen’s Pixel Art Shop — used under Elthen’s licensing terms.
- Free Undead Tileset – Top Down Pixel Art by Free Game Assets — Craftpix License (commercial use allowed).
- The Adventurer – Female by Sscary — free for commercial use.
- Free Pixel Art Asset Pack – Topdown Tileset – 16×16 Sprites by Anokolisa — free for commercial use, no credit required (appreciated).
- Main Characters – Home (Top-Down Pixel Art) by Free Game Assets — Craftpix License (commercial use allowed).
- Creature Mixer by Kenney — assets created with this tool used under Kenney’s license.
- Mobile Controls by Kenney — CC0 Public Domain.
- Original game content and other art by XpolioN
Sound Effects
- "Shoot 5" by freesound_community — Pixabay License
- "Dark Ambient Synth" by Hakren — Pixabay License
- "Game Over" by Alphix — Pixabay License
- "Violin Win 5" by floraphonic — Pixabay License
- Sound Effect by attic13 (theatticdude13@gmail.com) from Pixabay
- Sound Effect by Soul_Serenity_Sounds from Pixabay
| Status | In development |
| Platforms | HTML5 |
| Author | XpolioN |
| Made with | Godot |
| Tags | Bullet Hell |




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